Thursday 14 August 2014

Harry Potter and the Prisoner of Azkaban

Harry Potter and the Prisoner of Azkaban dies but once. And that's only if you're really terrible at it. The new PC game, based off the third book in the wildly popular series, arrives alongside the recent film version of the story and, though it is in many ways a definite improvement over Potters past, there's far too much hand-holding and spoon-feeding in the game's puzzles and fighting sequences for it to ever feel like much of a challenge. The plot of the game does indeed involve an escaped prisoner who seems to have it in for Harry, and while the malevolent and suspicious Dementors are still hunting him down, the salamander-freezing, toothed-book shooting, ice sliding, rabbit-statue animating gameplay is entirely the game's invention. Many of the game's challenges are managed for you so much that the entire game feels a bit like a tutorial for a harder challenge that never comes. This is particularly true of the puzzles where you're actually told how to solve each and every one. There's only one solution to each puzzle and, while there are some secret, optional areas you can reach through more enthusiastic exploring, there's no room to find your own solutions to a given problem. In any case, the path through to your next challenge is always obvious and rarely challenging. Even some of the game's jumping puzzles are managed for you. Simply jump on a green jump tile and you'll automatically be directed to a scripted landing spot.There are a few puzzles that require you to use multiple characters to escape traps or perform more powerful spells. Unfortunately this cooperative puzzle solving merely relies on pre-scripted switching from one character to another or a follow-the-leader mechanic where your nearby friends automatically prepare to cast whatever spell you're throwing. It would be much more interesting to have the individual characters progress along three different paths, opening up new areas for each other as they switch back and forth.The bean, pumpkin and cake collecting that pervades the game has no practical benefit for your character during the game, leaving you to wonder what the point is. In fact, the only real use for the beans and such is as currency to buy wizard trading cards. You can even use these to gain access to secret areas of the game where you can collect even more beans. The whole point of this is to get 100% of the items and secrets in the game and qualify for third-year graduation. But since you can actually finish the plot of the game without grabbing each and every little bean and card, there's little incentive to get new cards. Perhaps if they allowed for some sort of gameplay upgrades based on collecting sets of cards it would be more compelling. As it is, it seems like an arbitrary mechanic thrown in for the sake of keeping the player busy.
System Requirements:-

Processor             : 1.5 GHz Pentium 4
Ram                    : 512 MB RAM
Graphic Card       : 64 MB Direct 3D
Operating System : Windows 98/2000/ME/XP
Hard Disk Drive   : 820 MB
Sound                 : Direct X compatible drivers


Download:-
Download
(size:456.78mb)

This game is working and is 100% virus free.

If  you don't have a downloader for torrent, here is a link for download a preferable torrent downloader:-Download Utorrent

Enjoy :) :) :)

Screenshots:-





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